I have a Jailbroken 2G device with iOS version 4.2
& using xcode4 with Cocos2d 2.0.
I am able to load & run my sample test Apps into the device.
But in case of Cocos2d Apps, the Application is not Loaded in the device. No issue, no error- but the app is not there in the ipod.
The build settings are set to armv6 & iOS deployment target to 4.2, like the other Apps.
But the only difference is-
in the Cocos2d App info.plist, cant find the Architecture( armv6/armv7) in ‘Required device capabilities’- which needs to be set to armv6.
Is the Cocos2d 2.0 meant to run only in armv7! If not, then how can I change the info.plist
Architecture to armv6?
Or is there anything, which needs to be done? Please help.
In the attached image, you can see- there is no architecture defined in the ‘Required device capabilities’ section.

The cocos2d version 2.0 supports only the below listed device(s)
supported
For more information Please go to the website and check the devices list.