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Home/ Questions/Q 8629137
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T08:43:29+00:00 2026-06-12T08:43:29+00:00

I have a ListView and when I click on a row I play a

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I have a ListView and when I click on a row I play a sound.

If a sound is playing and I click on another row the first one should stop and the second start.

If I don’t release the MediaPlayer the application crashes, but this delays the execution of the next sounds.

What I’m doing wrong? This is my code:

public void onListItemClick(ListView l, View v, int position, long id) {
        super.onListItemClick(l, v, position, id);

        if(!isPlaying){
            mPlayer = MediaPlayer.create(this,soundid[position]);
            mPlayer.start();
            isPlaying = true; // reproducir es true

        }else{

            isPlaying = false;
            mPlayer.stop();
            mPlayer.reset();
            mPlayer = MediaPlayer.create(this,soundid[position]);
            mPlayer.start();
            isPlaying = true;

        }

        mPlayer.setOnCompletionListener(new OnCompletionListener() {

            public void onCompletion(MediaPlayer mPlayer) {
                mPlayer.release();
                isPlaying = false;
            }

        });
    }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-12T08:43:30+00:00Added an answer on June 12, 2026 at 8:43 am

    In this type of implementation you are creating several instances of media player and not releasing them can cause an exception (refer here). I would suggest you to re-use the already existing media player instance. You can accomplish your goals by doing something like this.

    public void onListItemClick(ListView l, View v, int position, long id) {
        super.onListItemClick(l, v, position, id);
    
        if(!isPlaying){
            mPlayer = new MediaPlayer();
            mPlayer.setDataSource(soundid[position]);
            mPlayer.prepare();
            mPlayer.start();
            isPlaying = true;
    
        }else{
    
            isPlaying = false;
            mPlayer.stop();
            mPlayer.reset();
            mPlayer.setDataSource(soundid[position]);
            mPlayer.prepare();
            mPlayer.start();
            isPlaying = true;
    
        }
    
        mPlayer.setOnCompletionListener(new OnCompletionListener() {
    
            public void onCompletion(MediaPlayer mPlayer) {
                mPlayer.release();
                isPlaying = false;
            }
    
        });
    }
    
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