Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3960502
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 20, 20262026-05-20T02:51:42+00:00 2026-05-20T02:51:42+00:00

I have a little problem resolving types with Unity. There’s an example of what

  • 0

I have a little problem resolving types with Unity.

There’s an example of what I want to do:

public class MainClass
{
    public void MainMethod()
    {
        UnityContainerHelper.DefaultContainer.Resolve<FirstClass>(new ParameterOverride("Property1", "SomeValue"));
        UnityContainerHelper.DefaultContainer.Resolve<FirstClass>(new ParameterOverride("Property1", "OtherValue"));
    }
}


public class FirstClass
{
    [InjectionMethod]
    public void DoSomething(SecondClass sc)
    {

    }
}

public class SecondClass
{
    public string Property1 { get; set; }
    [InjectionMethod]
    public void DoSomething()
    {
        UnityContainerHelper.DefaultContainer.Resolve<ThirdClass>(this.Property1);
    }
}

public class ThirdClass
{
}

EDIT: Is there a way to configure Unity to resolve my ThirdClass by name, when I’m resolving my FirstClass?

The problem is that I only want to explicitly resolve FirstClass, and by configuration, tell Unity that “use that ThirdClass” when resolving the SecondClass. Am I clear?

I’m trying to do a “resolving layer” to do this stuff, but I wonder if there is a simple way to do it.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-20T02:51:42+00:00Added an answer on May 20, 2026 at 2:51 am

    You could tell to Unity to use Factory Methods to resolve your classes the way you want…

    look at:
    https://bitbucket.org/ctavares/unityfactoryconfig/downloads
    i got from:
    http://unity.codeplex.com/discussions/219565?ProjectName=unity

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a little Java problem I want to translate to Python. Therefor I
i have little problem with boost::asio library. My app receive and process data asynchronously,
I have a little problem with a Listview. I can load it with listview
I've run on a little problem today: I have a JS drop down menu
I have a little demonstration below of a peculiar problem. using System; using System.Windows.Forms;
I’m having a little Architecture problem. In my project I have a Business Logic
I have a problem with a little .Net web application which uses the Amazon
I have a little problem with plists. I don't know how to read data
i have this little problem, i use the Application settings in VS 2010 to
I have a little problem when i try to clone an element with jquery

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.