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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T08:20:16+00:00 2026-06-13T08:20:16+00:00

I have a Menu Scene that I would like to be Portrait Only, then

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I have a Menu Scene that I would like to be Portrait Only, then I have a gamescene that I would like to only allow landscape-home-button-right but I can’t for the life of me figure it out. I tried adding shouldAutoRotate.. to the CCScene but that seems to only work on the RootViewController. How can I stop autorotation within the CCScene? Thank you for any help!

I’m using Cocos2D 2.0.

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  1. Editorial Team
    Editorial Team
    2026-06-13T08:20:17+00:00Added an answer on June 13, 2026 at 8:20 am

    I can propose you to do next steps:
    1. Create a singleton that manage your orientation depending on what scene is running.
    2. When you enter a new scene you should say to this singleton what orientation this scene support
    3. To your app delegate add something like this:

    - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
        return [[YourSingleton manager] supportingInterfaceOrientation];
    }
    
    - (NSUInteger)application:(UIApplication*)application supportedInterfaceOrientationsForWindow:(UIWindow*)window {
        return [[YourSingleton manager] supportingInterfaceOrientation];
    }
    

    I did not test this before but it should work.

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