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Home/ Questions/Q 986463
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T05:19:27+00:00 2026-05-16T05:19:27+00:00

I have a Mesh object returned from Mesh::TextFromFont and I am trying to set

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I have a Mesh object returned from Mesh::TextFromFont and I am trying to set the color of each vertex. I am calling the vertex buffer’s Lock function like this:

mesh->VertexBuffer->Lock(0, LockFlags::None);

However, this call throws an exception. Another overload of Lock seems to work fine, however it requires me to pass the rank of the returned vertex array. What is the solution here? How do I lock the vertex buffer of a mesh returned from TextFromFont?

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  1. Editorial Team
    Editorial Team
    2026-05-16T05:19:27+00:00Added an answer on May 16, 2026 at 5:19 am

    The answer might probably lie here:

    When using this method to retrieve an
    array from a resource that was not
    created with a type, always use the
    overload that accepts a type.

    In true MSDN fashion, there is no further explanation.

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