I have a method named InitializeCRMService() which returns an object of IOrganizationService. Now I am defining a different method named GetConnection(string thread) which calls InitializeCRMService() based on the parameter passed to it. If the string passed to GetConnection is single it will start a single threaded instance of the IntializeCRMService() method, but if the string passed is multiple, I need to use a thread pool where I need to pass the method to QueueUserWorkItem. The method InitializeCRMService has no input parameters. It just returns a service object. Please find below the code block in the GetConnection method:
public void GetConnection(string thread)
{
ParallelOptions ops = new ParallelOptions();
if(thread.Equals("one"))
{
Parallel.For(0, 1, i =>
{
dynamic serviceObject = InitializeCRMService();
});
}
else if (thread.Equals("multi"))
{
// HERE I NEED TO IMPLEMENT MULTITHREADING USING THREAD POOL
// AND NOT PARALLEL FOR LOOP......
// ThreadPool.QueueUserWorkItem(new WaitCallback(InitializeCRMService));
}
}
Please note my method InitializeCRMService() has a return type of Service Object.
Please tell me how do I implement it.
Since you want to execute InitializeCRMService in the ThreadPool when a slot is available, and you are executing this only once, the solution depends on what you want to do with the return value of InitializeCRMService.
If you only want to ignore it, I have two options so far.
Option 1
On the other hand, if you need to pass it somewhere to store it an reuse it later you can do it like this:
Where Store would be something like this:
Now, if you need to allow clients of your class to access serviceObject, you can take the following approach:
But this doesn’t take care of all the cases. In particular if you want to have thread waiting for serviceObject to be ready:
Still, I haven’t covered all the scenarios. For intance… what happens if GetConnection is called multiple times? We need to decide if we want to allow that, and if we do, what do we do with the old serviceObject? (do we need to call something to dismiss it?). This can be problematic, if we allow multiple threads to call GetConnection at once. So by default I will say that we don’t, but we don’t want to block the other threads either…
The solution? Follows:
Finally, if we are allowing multiple thread to use _serviceObject, and _serviceObject is not thread safe, we can run into trouble. Using monitor or using a read write lock are two alternatives to solve that.
Do you remember this?
Ok, you want to have the caller access the _serviceObject when it is in a context that will prevent others thread to enter (see System.Threading.Monitor), and make sure it stop using it, and then leave this context I mentioned before.
Now consider that the caller thread could still store a copy of _serviceObject somewhere, and then leave the syncrhonization, and then do something with _serviceObject, and that may happen when another thread is using it.
I’m used to think of every corner case when it comes to threading. But if you have control over the calling threads, you can do it very well with just the property showed above. If you don’t… let’s talk about it, I warn you, it can be extensive.
Option 2
This is a totally different behaviour, the commend Damien_The_Unbeliever made in your question made me think that you may have intended to return serviceObject. In that case, it is not shared among threads, and it is ok to have multiple serviceObject at a time. And any synchronization needed is left to the caller.
Ok, this may be what you have been looking for:
How should the callback look? Well, as soon as it is not shared between threads it is ok. Why? Because each thread that calls GetConnection passes it’s own callback Action, and will recieve a different serviceObject, so there is no risk that what one thread does to it affect what the other does to its (since it is not the same serviceObject).
Unless you want to have one thread call this and then shared it with other threads, in which case, it is a problem of the caller and it will be resolved in another place in another moment.
One last thing, you could use an enum to represent the options you currently pass in the string thread. In fact, since there are only two options you may consider using a bool, unless they may appear more cases in the future.