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Home/ Questions/Q 559953
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T12:17:30+00:00 2026-05-13T12:17:30+00:00

I have a method that has a few pointers as parameters. This method can

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I have a method that has a few pointers as parameters. This method can be called with either named pointers from the callee or dynamically create a pointer to a new object and pass it in as an argument directly as the method is being called.

myClass *myPtr = new myClass(...);
myMethod(myPtr);

Verus

myMethod(new myClass(...));

The problem is that if both of these are valid options, how does one properly free the passed in pointer? Deleting myPtr within myMethod will cause a crash if myPtr is ever accessed again within the program. If I don’t delete myPtr, the second option will cause a memory leak if it is used. There are benefits for using both options so both shouldn’t break the program.

Aside from using STL, what are some solutions to this problem? Would I have to implement my own garbage collector?

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  1. Editorial Team
    Editorial Team
    2026-05-13T12:17:31+00:00Added an answer on May 13, 2026 at 12:17 pm

    I would say, in this case caller should be responsible for freeing the object. You can consider various options, simplest is:

    myClass myInstance = myClass;  // or myClass(arg1, arg2, ...)
    // and the pass it to your method like this:
    myMethod(&myInstance);
    

    You could also consider some smart pointer options like std::tr1::shared_ptr or something from boost.

    UPDATE: If your method should be able to get NULL-pointer as its argument, there’s no problem at all:

    // this is your method declaration:
    void myMethod(const myClass *myPtr);
    
    // in your tests or wherever in your code you can call it like
    myClass myInstance = myClass;  // or myClass(arg1, arg2, ...)
    myMethod(&myInstance);
    // or like this:
    myMethod(NULL);
    // for as long as your method has something like this in it:
    if (myPtr)
        myPtr->someMethod();
    
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