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Home/ Questions/Q 6992117
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T19:35:35+00:00 2026-05-27T19:35:35+00:00

I have a method that starts my game (startGame). I call it in viewDidLoad

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I have a method that starts my game (startGame). I call it in viewDidLoad ([self startGame];). The problem is, that the start game method checks to see if an object has moved before it starts the game. The setup I have right now only calls the method once and doesn’t check it again which means my game never starts. Any ideas on how I can continue checking the method UNTIL the game starts, and then stop checking it?

Thanks. Happy 2012

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  1. Editorial Team
    Editorial Team
    2026-05-27T19:35:35+00:00Added an answer on May 27, 2026 at 7:35 pm

    there are a few things you can do.. one of the easiest would be to use a NSTimer. so in your viedDidLoad method you could do:

    [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(checkObjectMoved:) userInfo:NULL repeats:YES]; // check every 1 second
    

    then you’d have:

    - (void)checkObjectMoved:(NSTimer *)timer {
      if object has NOT moved return;
    
      [timer invalidate];
      [self startGame];
    }
    
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