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Home/ Questions/Q 8604795
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T02:40:00+00:00 2026-06-12T02:40:00+00:00

I have a method where I create objects on the heap and return a

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I have a method where I create objects on the heap and return a boolean which indicates if it went well or not.
I am not 100% sure about my bool assignments though in (1); is this legal to do?

    bool ret = true;

    if (ret = !mRenderBackend)     // make sure mRenderBackend is NULL
    {
        if (mEngineSettings.GetRenderBackend() == OPENGL)
            ret = mRenderBackend = mMemoryAllocator.AllocateObject<RenderOpenGL>();    // (1). AllocateObject returns either NULL or object address
        }

    return ret;

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  1. Editorial Team
    Editorial Team
    2026-06-12T02:40:02+00:00Added an answer on June 12, 2026 at 2:40 am

    You don’t really need the bool at all, it sort of makes it harder to follow. I would personally do something like,

    if (mRenderBackend == NULL)     // make sure mRenderBackend is NULL
    {
        if (mEngineSettings.GetRenderBackend() == OPENGL)
            mRenderBackend = mMemoryAllocator.AllocateObject<RenderOpenGL>();    // (1). AllocateObject returns either NULL or object address
        }
    
    return (mRenderBackend != NULL);
    
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