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Home/ Questions/Q 8431771
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T05:56:43+00:00 2026-06-10T05:56:43+00:00

I have a method which receives events based on which item is clicked within

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I have a method which receives events based on which item is clicked within a TreeView.

I can add items to both a TreeView and a TreeViewItem in exactly the same way so have attempted to assign item as either TreeView or TreeViewItem based on the state.sender type. However, currently the only way I can make it work is to assign item as an object first.

private void ProcessEvent(Events.GetEventsResp resp, CustomAsyncStateContainer state)
{
    object item = new object();   //must be a better way than this?
    if (state.sender is TreeViewItem)
        item = (TreeViewItem)state.sender;

    else if (state.sender is TreeView)
        item = (TreeView)state.sender;

     //other code
}

I assume this is called unboxing? Is there a better way to do what I’m attempting?

Edit: Below is the remaining code. I hadn’t finished writing it when asking the question and have now realised that object item = new object(); is not going to work in this case.

private void DisplayGetEvent(Events.GetEventsResp resp, CustomAsyncStateContainer state)
{
    object node = new object();
    if (state.sender is TreeViewItem)
        node = (TreeViewItem)state.sender;

    else if (state.sender is TreeView)
        node = (TreeView)state.sender;

    if (resp.eventItems != null)
    {
        Events.UXEvent[] eventItems = resp.eventItems;
        Array.Sort(eventItems, new UXWrapper.UXEventComparer());

        int itemCount = eventItems.Length;
        TreeViewItem tvItem = new TreeViewItem;
        for (int i = 0; i < itemCount; i++)
        {

            tvItem.Header = eventItems[i].name;
            tvItem.Tag = eventItems[i];

            node.Items.Add(tvItem);

        }

    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-10T05:56:45+00:00Added an answer on June 10, 2026 at 5:56 am

    TreeView and TreeViewItem both derive from ItemsControl, and adding items is done using the methods already available on that, so you should be able to simply use

    private void ProcessEvent(Events.GetEventsResp resp, CustomAsyncStateContainer state)
    {
        var item = (ItemsControl)state.sender;
    
        // add to item
    }
    
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