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Home/ Questions/Q 8198049
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T05:52:07+00:00 2026-06-07T05:52:07+00:00

I have a method with the prototype: bool getAssignment(const Query& query, Assignment *&result); I

  • 0

I have a method with the prototype:

 bool getAssignment(const Query& query, Assignment *&result);

I am a bit confused about the type of the second param (Assignment *&result) since I don’t think I have seen something like that before. It is used like:

 Assignment *a;
 if (!getAssignment(query, a))
    return false;

Is it a reference to a pointer or the other way around ? or neither ? Any explanation is appreciated. Thanks.

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  1. Editorial Team
    Editorial Team
    2026-06-07T05:52:08+00:00Added an answer on June 7, 2026 at 5:52 am

    It’s a reference to a pointer. The idea is to be able to change the pointer. It’s like any other type.


    Detailed explanation and example:

    void f( char* p )
    {
        p = new char[ 100 ];
    }
    int main()
    {
        char* p_main = NULL;
        f( p_main );
        return 0;
    }
    

    will not change p_main to point to the allocated char array (it’s a definite memory leak). This is because you copy the pointer, it’s passed by value (it’s like passing an int by value; for example void f( int x ) != void f( int& x ) ) .

    So, if you change f:

    void f( char*& p )
    

    now, this will pass p_main by reference and will change it. Thus, this is not a memory leak and after the execution of f, p_main will correctly point to the allocated memory.


    P.S. The same can be done, by using double pointer (as, for example, C does not have references):

    void f( char** p )
    {
        *p = new char[ 100 ];
    }
    int main()
    {
        char* p_main = NULL;
        f( &p_main );
    
        return 0;
    }
    
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