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Home/ Questions/Q 382721
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T15:12:47+00:00 2026-05-12T15:12:47+00:00

I have a model with 2 animations, created in Blender and exported to fbx.

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I have a model with 2 animations, created in Blender and exported to fbx.

Referencing the XNAnimation.dll works, however when I reference the XNAnimationPipline.dll in the Content project I get a build error.

The "BuildContent" task failed unexpectedly. 
System.IO.FileNotFoundException: Could not load file or assembly 'XNAnimationPipeline, Version=0.7.0.0, Culture=neutral, PublicKeyToken=0c21691816f8c6d0' or one of its dependencies. 
The system cannot find the file specified.
    File name: 'XNAnimationPipeline, Version=0.7.0.0, Culture=neutral, PublicKeyToken=0c21691816f8c6d0'

I have recently upgraded to XNA3.1 and am using the latest XNAnimation library.

Any ideas?

Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-12T15:12:48+00:00Added an answer on May 12, 2026 at 3:12 pm

    Rebuilding the source code sorts it out

    This explains

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