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Home/ Questions/Q 9133883
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T08:33:45+00:00 2026-06-17T08:33:45+00:00

I have a moving object which will propelled a projectile from it when you

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I have a moving object which will propelled a projectile from it when you press shift key

I want my projectile move to specific point (0,0,10)

I have tried the following code but it doesn’t work

if (Input.GetKey("right shift")||Input.GetKey("left shift")) {
            Rigidbody clone;
            clone = Instantiate(projectile1, transform.position, transform.rotation) as Rigidbody;
            clone.velocity=new Vector3(0,0,10);

any one can help?

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  1. Editorial Team
    Editorial Team
    2026-06-17T08:33:46+00:00Added an answer on June 17, 2026 at 8:33 am

    If you want a constant velocity, use MoveTowards instead: MoveTowards(pointA, pointB, delta) returns a point in the line pointA-pointB distant delta units from pointA – and clamped to pointB, thus it never goes beyond the destination point.

    if (Input.GetKey("right shift")||Input.GetKey("left shift")) {
                Rigidbody clone;
                clone = Instantiate(projectile1, transform.position, transform.rotation) as Rigidbody;
                clone.position = Vector3.MoveTowards(transform.position, new Vector3(0,0,10), Time.deltaTime * speed); }
    

    where speed is in meters (or units) per second.

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