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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T22:14:32+00:00 2026-06-14T22:14:32+00:00

I have a MSVC++ 2010 project. All the libraries it’s using are cross platform

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I have a MSVC++ 2010 project. All the libraries it’s using are cross platform (SDL, OpenGL and FLTK).

Obviously, all I have to do right now is press the debug button and it will compile a nice old .exe for me which can now run on Windows, as long as the DLL files are with it.

I had thought before that if you use cross platform libraries, then the generated .exe would run fine on Ubuntu too. I recently found out that this is not possible, and that the program must be compiled in a special way to run on a certain platform.

Is it possible to compile my project in this magical way with MSVC++ 2010 so that it can run on a Ubuntu computer? If so, then could you please answer my question with some clear steps as to what I should do to compile it this way, keeping in mind I’m new to how all this cross platform stuff works?

EDIT:

If I cannot compile a MSVC++ 2010 project for Ubuntu, is there an IDE I could use that could compile the project for both Windows and Ubuntu?

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-06-14T22:14:34+00:00Added an answer on June 14, 2026 at 10:14 pm

    I suggest you use QT. http://qt.digia.com/
    It’s probably the best cross platform IDE that can let you compile for Windows, Mac and Linux(ubuntu) systems.

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