I have a multiline text string (e.g. ‘Stuff\nMore Stuff\nYet More Stuff’), and I want to paint it, along with a bitmap into a tooltip. Since I am painting the bitmap, I need to set OwnerDraw to true, which I am doing. I am also handling the Popup event, so I can size the tooltip to be large enough to hold the text and the bitmap.
I am calling e.DrawBackground and e.DrawBorder(), and then painting my bitmap on the left side of the tooltip area.
Is there a set of flags I can pass to e.DrawText() in order to left-align the text, but to offset it so that it doesn’t get painted over my bitmap? Or do I need to custom draw all the text as well (which will probably involve splitting the string on newlines, etc)?
UPDATED: The final code looks like this:
private void _ItemTip_Draw(object sender, DrawToolTipEventArgs e) { e.DrawBackground(); e.DrawBorder(); // Reserve a square of size e.Bounds.Height x e.Bounds.Height // for the image. Keep a margin around it so that it looks good. int margin = 2; Image i = _ItemTip.Tag as Image; if (i != null) { int side = e.Bounds.Height - 2 * margin; e.Graphics.DrawImage(i, new Rectangle(margin, margin, side, side)); } // Construct bounding rectangle for text (don't want to paint it over the image). int textOffset = e.Bounds.Height + 2 * margin; RectangleF rText = e.Bounds; rText.Offset(textOffset, 0); rText.Width -= textOffset; e.Graphics.DrawString(e.ToolTipText, e.Font, Brushes.Black, rText); }
I assume that if you define the bounding rectangle to draw in (calculating the image offset yourself) you could just: