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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T22:39:15+00:00 2026-05-22T22:39:15+00:00

I have a one spritesheet image with all sprites, I downloaded this image from

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I have a one spritesheet image with all sprites, I downloaded this image from Interent. My question: Is there a tool that help me to get the coordinates of each sprite? would I have to search coordinates manually ?

I’ve been reading several tutorials like:http://www.raywenderlich.com/1271/how-to-use-animations-and-sprite-sheets-in-cocos2d and http://indiedevstories.com/2011/04/10/using-sprite-sheets-in-cocos2d-and-tiled-part-1/, but all them use multiple images to create one spritesheet and generate automatically the .plist, but this is not my case.

In my case I have only one .png and no .plist

Help me please!!!

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  1. Editorial Team
    Editorial Team
    2026-05-22T22:39:16+00:00Added an answer on May 22, 2026 at 10:39 pm

    You can crop the images using some editor (photoshop for example) and then use the exiting tool to generate the texture and the plist. I think it will be the fastest and the easiest way because in case you would want to generate only plist you will do the same operation – selecting the rectangle.

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