Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1017643
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T10:44:10+00:00 2026-05-16T10:44:10+00:00

I have a Path and when user click on a segment I have to

  • 0

I have a Path and when user click on a segment I have to split it into two segments.

I have the point where user click but I can’t find a method to get the LineSegment that contains that point.

I don’t have to find the Path element… but the LineSegment of a collection of Segment that create the PathGeometry of the Path clicked.

How can i do?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T10:44:11+00:00Added an answer on May 16, 2026 at 10:44 am

    I have some code that does this. Each of my points are stored in a Points collection rather than being stored as LineSegments, but it should work for you I think. The thickness parameter is the thickness of the line.

        public int HitTestSegments(Point point, double thickness)
        {
            for (int i = 0; i < Points.Count; ++i)
            {
                Point p0 = Points[i];
                Point p1 = (i + 1 < Points.Count) ? Points[i + 1] : Points[0];
                Vector v = p1 - p0;
                Vector w = point - p0;
                double c1 = w * v;
                double c2 = v * v;
                double b = c1 / c2;
                Point pb = p0 + b * v;
                double distance = (point - pb).Length;
    
                if (distance < thickness)
                {
                    return i;
                }
            }
    
            return -1;
        }
    

    I hacked this together from various samples on the internet, and my maths isn’t amazing. It may not be the best code – if not, please suggest improvements.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.