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Home/ Questions/Q 3800672
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T13:55:46+00:00 2026-05-19T13:55:46+00:00

I have a pet project that is an online game, the entire game engine

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I have a pet project that is an online game, the entire game engine is written in C# and I would like to know if there is anyway I can call the functions of this existing assembly (.dll) from a solution built using Node.JS, Socket.IO, Express etc?

The game engine itself is pretty complete; tested and robust. I am hoping there is some neat way of exposing its functionality without too much overhead.

UPDATE:

To answer my own question a little..
I have ended building my own web socket server (based on the most current web socket protocol document). It is written in C# and compiled using Mono so that it can be hosted on a Linux box running mono and therefore (with a few tweaks) I can use my existing game engine.

UPDATE 2
A project that does exactly what I was originally looking for now exists – http://tjanczuk.github.io/edge/#/

UPDATE 3
Edge.js supporting node’s last versions and .net core with a new edge-js package.

Support for Node.Js 6.x, 7.x, 8.x, 9.x, 10.x, 11.x Support for .NET
Core 1.0.1 – 2.x on Windows/Linux/macOS. Support for Mono runtime
4.8.x – 5.x.

Can be installed from https://www.npmjs.com/package/edge-js

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  1. Editorial Team
    Editorial Team
    2026-05-19T13:55:47+00:00Added an answer on May 19, 2026 at 1:55 pm

    If all you want to do is spin up a lightweight HTTP server while still programming with C# and .Net you should give Kayak a chance. It is a lightweight HTTP Server for C# and behaves kind of like node.js in that sense.

    kayakhttp

    Update:

    If you are looking for a lightweight HTTP Server to handle web requests you have a couple alternatives today:

    • ServiceStack (recommended)
    • Microsoft WebAPI
    • NancyFx

    To my knowledge all the above work on some version of Mono, so you can still host them across both Windows and Unix based systems.

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