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Home/ Questions/Q 736115
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Editorial Team
Asked: May 14, 20262026-05-14T07:34:04+00:00 2026-05-14T07:34:04+00:00

I have a piece of performance critical code written with pointers and dynamic memory.

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I have a piece of performance critical code written with pointers and dynamic memory.
I would like to rewrite it with STL containers, but I’m a bit concerned with performance. Is there a way to increase the size of a container without initializing the data?

For example, instead of doing

ptr = new BYTE[x];

I want to do something like

vec.insert(vec.begin(), x, 0);

However this initializes every byte to 0. Isn’t there a way to just make the vector grow?
I know about reserve() but it just allocates memory, it doesn’t change the size of the vector, and doesn’t allows me to access it until I have inserted valid data.

Thank you everyone.

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  1. Editorial Team
    Editorial Team
    2026-05-14T07:34:05+00:00Added an answer on May 14, 2026 at 7:34 am

    vec.resize( newsize ) is defined to have the same effect as

    vec.insert( vec.end(), newsize - vec.size(), T() )
    

    if newsize > vec.size()… but the compiler may have difficulty determining that it is growing, not shrinking, and by how much. You might try profiling with both.

    If you’re sure that the default initialization is taking time, explicitly eliminate it with your own constructor. (Even if the implicit constructor is fine, it’s good to show intent.)

    struct BYTE {
        char v;
        BYTE() {} // no default initialization!
        BYTE( char x ) : v(x) {}
        operator char&() { return v; }
        operator char const&() const { return v; }
        char *operator&() { return &v; } // not sure about operator&...
        char const *operator&() const { return &v; } // probably good in this case
    };
    
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