I have a problem.
I want to draw a random String something like this aXcFg3s2.
What i doing bad ?
How change my random()
private String random;
private String charsEntered;
private EditText et;
private Button ok;
CaptchaInterface.OnCorrectListener mCorrectListener;
public void setOnCorrectListener(CaptchaInterface.OnCorrectListener listener) {
mCorrectListener = listener;
}
public TextCaptcha(Context context) {
super(context);
getWindow().requestFeature(Window.FEATURE_NO_TITLE);
}
public static String random() {
Random generator = new Random();
String x = (String) (generator.nextInt(96) + 32);
return x;
}
public void onCreate(Bundle icicle) {
setContentView(R.layout.main);
random = random();
TextView display = (TextView) findViewById(R.id.textView1);
display.setText("Random Number: " + random); // Show the random number
et = (EditText) findViewById(R.id.etNumbers);
ok = (Button) findViewById(R.id.button1);
ok.setOnClickListener(this);
}
public void onClick(View arg0) {
// TODO Auto-generated method stub
try {
charsEntered = et.getText().toString();
} catch (NumberFormatException nfe) {
Toast.makeText(et.getContext(), "Bla bla bla",
Toast.LENGTH_LONG).show();
}
if (random == charsEntered) {
Toast.makeText(et.getContext(), "Good!", Toast.LENGTH_LONG).show();
} else {
Toast.makeText(et.getContext(), "Bad!", Toast.LENGTH_LONG).show();
}
}
There are a few things wrong with your code.
You cannot cast from an int to a string. Cast it to a char instead. This however will only give you a single char so instead you could generate a random number for the length of your string. Then run a for loop to generate random chars. You can define a StringBuilder as well and add the chars to that, then get your random string using the
toString()methodexample:
Also, you should use
random.compareTo()rather than ==