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Home/ Questions/Q 7560573
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T12:56:16+00:00 2026-05-30T12:56:16+00:00

I have a problem using MPMoviePlayerViewController. I’m trying to initialize the movie on viewDidLoad

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I have a problem using MPMoviePlayerViewController. I’m trying to initialize the movie on viewDidLoad and then play the movie on touchesBegan. But the movie initially starts playing and on touchesBegan it only shows the finished movie.

ViewController.h file

@interface ViewController : UIViewController{

MPMoviePlayerController *moviePlayer;
MPMoviePlayerViewController *mpviewController;
MPMovieControlStyle controlStyle;}

- (IBAction)touchesBegan:(id)sender;
@property (nonatomic) MPMovieControlStyle controlStyle;
@end

ViewController.m

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{

[self.view addSubview:mpviewController.view];
[moviePlayer play]; }


- (void)viewDidLoad
{
NSString *movpath = [[NSBundle mainBundle] 
                     pathForResource:@"my_moviefile" 
                     ofType:@"m4v"];

mpviewController = 
[[MPMoviePlayerViewController alloc]
 initWithContentURL:[NSURL fileURLWithPath:movpath]]; 

[[NSNotificationCenter defaultCenter]
 addObserver:self
 selector:@selector(movieFinishedCallback:)                                                 
 name:MPMoviePlayerPlaybackDidFinishNotification
 object:mpviewController];

MPMoviePlayerController *mp = [mpviewController moviePlayer];
// [mp setMovieControlMode:MPMovieControlModeHidden];
// [mp.view setFrame:CGRectMake(0, 0, 250, 263)]; 
mp.controlStyle = MPMovieControlStyleNone;    
[mp prepareToPlay];

[super viewDidLoad];
}

If I put all the code in touchesBeganit works as expected, but the movie still has to load, but I want to preload it and then do something again when it finished playing.

Any clues?

Regards

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T12:56:18+00:00Added an answer on May 30, 2026 at 12:56 pm

    Consider putting your [super viewDidLoad] at the top of your viewDidLoad implementation. This often causes unpredictable problems.

    Also, just try adding [mp pause] and mp.currentPlaybackTime = 0; at the end of viewDidLoad.

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