I have a problem with a small C# application.
The application has to connect through a serial port to a bar code scanner which reads a Data Matrix code. The Data Matrix code represents an array of bytes which is a zip archive. I read a lot about the way SerialPort.DataReceived work but I can’t find an elegant solution to my problem. And the application should work with different bar code scanners so i can’t make it scanner specific. Here is some of my code:
using System;
using System.IO;
using System.IO.Ports;
using System.Windows.Forms;
using Ionic.Zip;
namespace SIUI_PE
{
public partial class Form1 : Form
{
SerialPort _serialPort;
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
try
{
_serialPort = new SerialPort("COM1", 9600, Parity.None, 8, StopBits.One);
}
catch (Exception ex)
{
MessageBox.Show("Error:" + ex.ToString());
return;
}
_serialPort.Handshake = Handshake.None;
_serialPort.ReadBufferSize = 10000;
_serialPort.DataReceived += new SerialDataReceivedEventHandler(comPort_DataReceived);
_serialPort.Open();
}
void comPort_DataReceived(object sender, SerialDataReceivedEventArgs e)
{
byte[] data = new byte[10000];
_serialPort.Read(data, 0, 10000);
File.WriteAllBytes(Directory.GetCurrentDirectory() + "/temp/fis.zip", data);
try
{
using (ZipFile zip = ZipFile.Read(Directory.GetCurrentDirectory() + "/temp/fis.zip"))
{
foreach (ZipEntry ZE in zip)
{
ZE.Extract(Directory.GetCurrentDirectory() + "/temp");
}
}
File.Delete(Directory.GetCurrentDirectory() + "/temp/fis.zip");
}
catch (Exception ex1)
{
MessageBox.Show("Corrupt Archive: " + ex1.ToString());
}
}
}
}
So my question is: How can I know that I read all the bytes the scanner sent?
The code I’ve got for reading barcode data, which has been working flawlessly in production for several years looks like this:
Note, my app has to read standard UPC barcodes as well as GS1 DataBar, so there’s a bit of code you may not need…
The key line in this is:
which is found in the DoScan section, and simply reads the scan data as a string. It bypasses the need to know how many bytes are sent, and makes the rest of the code easier to deal with.