Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 277613
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 12, 20262026-05-12T01:06:19+00:00 2026-05-12T01:06:19+00:00

I have a problem with incorrect alpha blending results with openGL ES on iPhone.

  • 0

I have a problem with incorrect alpha blending results with openGL ES on iPhone.

This is my code for creating texture object:

glGenTextures(1, &tex_name);
glBindTexture(GL_TEXTURE_2D, tex_name);
glTextImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex_width, tex_height, GL_RGBA, GL_UNSIGNED_BYTE, tex_data);

‘tex_data’ is loaded from raw RGBA8888 data packed with zlib. It loads as it should, wich i’ve checked with a debugger.

This is my code for setting up texture before rendering:

glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

glBindTexture(GL_TEXTURE_2D, tex_name);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);

I’ve uploaded a sample of what I’ve expected and what I’ve got here: sample . In the sample most of the texture in the bottom is pitch-black with 70% opacity. However openGL renders it as gray. This problem affects all of my textures I use blend with.

I’ve tested the code on windows with use of OGLES PVRVFrame and the results are as expected: black is rendered as black.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-12T01:06:20+00:00Added an answer on May 12, 2026 at 1:06 am

    Found the problem. I’ve forgot to set opaque property of CAEAGLLayer of EAGLView to YES.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have problem compilin this code..can anyone tell whats wrong with the syntax CREATE
I have problem in some JavaScript that I am writing where the Switch statement
I have problem with return statment >.< I want to store all magazine names
I have problem with starting processes in impersonated context in ASP.NET 2.0. I am
I have problem with ActionLink. I'd like to pass to my ActionLink parameter for
I have problem when I try insert some data to Informix TEXT column via
I do not have problem as such but I am quite new to Ruby.
I have a problem using the Java search function in Eclipse on a particular
I have a problem with a little .Net web application which uses the Amazon
I have a problem in my project with the .designer which as everyone know

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.