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Home/ Questions/Q 6652815
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T01:11:18+00:00 2026-05-26T01:11:18+00:00

I have a problem with my code where each time I run the project,

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I have a problem with my code where each time I run the project, this is thrown. Now I have narrowed it down to that the sound does play when I call the play() method but does not when I call the playL() method.

package net.chrypthic.Ball;
import sun.audio.*;
import java.io.*;

public class SoundManager {

AudioPlayer ap = AudioPlayer.player;
AudioStream as;
ContinuousAudioDataStream loop = null;
public SoundManager(String music)
{
    try
    {
        InputStream input = new FileInputStream("./"+music);
        as = new AudioStream(input);
        AudioData ad = as.getData();
        loop = new ContinuousAudioDataStream(ad);
    }catch(Exception e)
    {
        System.out.println(e.getMessage());
    }
}
public void play()
{
    ap.start(as);
}
public void stop()
{
    ap.start(as);
}
public void playL()
{
    ap.start(loop);
}
public void stopL()
{
    ap.start(loop);
}
}

Why? I pass sound/gsong1b.wav to it which has a size of 6.2MB, is 2 minutes long and has a bit rate of 16000Hz.
I have heard that sounds have to be less that 4mb big but it plays, and only errors when I loop….
Any Help would be greatly appreciated.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T01:11:18+00:00Added an answer on May 26, 2026 at 1:11 am

    Those classes you use (AudioPlayer, AudioStream), even though they are from the official Java JDK, are in fact reserved classes, meaning that Oracle (and Sun before them) reserves the right to change them without notice. You should use the official sound API instead:

    import javax.sound.sampled.AudioInputStream;
    import javax.sound.sampled.AudioSystem;
    import javax.sound.sampled.Clip;
    
    //...
    
    public static void main(String[] args) throws Throwable {
            Clip clip = AudioSystem.getClip();
            AudioInputStream inputStream = AudioSystem.getAudioInputStream(SoundManager.class.getResourceAsStream("C://temp/my.mp3"));
            clip.open(inputStream);
            clip.start(); 
        }
    
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