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Home/ Questions/Q 1090173
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T23:19:57+00:00 2026-05-16T23:19:57+00:00

I have a problem with NSNotificationCenter. Now it crashes, but a few days ago,

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I have a problem with NSNotificationCenter. Now it crashes, but a few days ago, when I added the Notification, it worked properly. In the time between I added some code that has nothing to do with that.

I have about 10×10 tiles. Each tile adds itself as an observer as soon as it is created:

[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(playerJumped) name:@"TestNot" object:nil];

And in my player class, every time a jump ended, I post a Notification with the following code:

if (self.postNotifications == YES) {
    //Also post the notification for all the Tiles.
    [[NSNotificationCenter defaultCenter] postNotificationName:@"TestNot" object:self];
}

If I use NSLog() in the tiles, I can see that about 3 or 4 tiles receive the notification. And after that, the application crashes with a EXC_BAD_ACCESS. It says objc_msgSend() selector name: playerJumped. But I don’t get why. I see that it works with the first one than it crashes.
What’s my error here? Can you please help me!
Sandro

EDIT: Is there a Problem, because the Notification is received by about 100 objects?

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  1. Editorial Team
    Editorial Team
    2026-05-16T23:19:58+00:00Added an answer on May 16, 2026 at 11:19 pm

    Your tile object has been deallocated but it is still registered with the notificationCenter to receive notifications. Try adding a breakpoint on the tile’s -dealloc method if this isn’t what you are expecting.

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