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Home/ Questions/Q 7597859
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T22:15:43+00:00 2026-05-30T22:15:43+00:00

I have a problem with playing a sound using OpenAL in Java (LWJGL). Whats

  • 0

I have a problem with playing a sound using OpenAL in Java (LWJGL).
Whats worse is I have no idea what the error is telling me.

AL lib: ReleaseALC: 1 device not closed

Now I’m sure that the file location is correct but waveFile is returning a null, So the error is on line 8; when it’s trying to get data from the waveFile.

FileInputStream fin = null;
try {
    fin = new FileInputStream("res/FancyPants.wav");
} catch (FileNotFoundException e) {
    e.printStackTrace();
}
WaveData waveFile = WaveData.create(fin);
AL10.alBufferData(buffer.get(0), waveFile.format, waveFile.data, waveFile.samplerate);
waveFile.dispose();

Many Thanks.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T22:15:44+00:00Added an answer on May 30, 2026 at 10:15 pm

    try wrapping the FileInputStream in a BufferedInputStream. Like this.

        FileInputStream fin = null;
        BufferedInputStream bin = null;
        try
        {
            fin = new FileInputStream("res/FancyPants.wav");
            bin = new BufferedInputStream(fin);
        }
        catch(FileNotFoundException e)
        {
            e.printStackTrace();
        }
        WaveData waveFile = WaveData.create(bin);
        AL10.alBufferData(buffer.get(0), waveFile.format, waveFile.data, waveFile.samplerate);
    
        waveFile.dispose();
    
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