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Home/ Questions/Q 1085031
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T22:38:13+00:00 2026-05-16T22:38:13+00:00

I have a problem with the operator < that i wrote: in Node.h :

  • 0

I have a problem with the operator < that i wrote:

in Node.h :

.
..
bool operator<(const Node<T>& other) const;
const T& GetData ();
.
..
template <class T>
const T& Node<T>::GetData () {
 return m_data;
}

template <class T>
bool Node<T>:: operator<(const Node<T>& other) const
{
 return (*(this->GetData()) < *(other.GetData()));
}

in Heap.h :

template<class T>
void Heap<T>::Insert(Node<T>* newNode) {
 if (m_heap.size() == 0) {
  m_heap.push_back(newNode);
 }
 else
  DecreaseKey(newNode);  
}

template<class T>
void Heap<T>::DecreaseKey(Node<T>* newNode) {
 m_heap.push_back(newNode);
 int index = m_heap.size();
 while ((index > 1) && (m_heap[(index/2)-1] < (m_heap[index-1]))) { // doen't do the operator < !
  Exchange(index,index/2);
  index = index/2;
 }
}

in Vehicle.h:

bool operator< (const Vehicle& otherVehicle) const;

in Vehicle.cpp:

bool Vehicle::operator<(const Vehicle& otherVehicle) const {
 return (GetDistance() > otherVehicle.GetDistance());
}

in main.cpp:
.

..
 Node<Vehicle*> a(car1);
 Node<Vehicle*> b(car2);
 Heap<Vehicle*> heap;
 Node<Vehicle*>* p = &a;
 Node<Vehicle*>* q = &b;
 heap.Insert(p);
 heap.Insert(q);
 heap.ExtractMin()->GetData()->Show();
.
..

Why it doen’t do the compeare ? with opeartor < , note: it pass the compiler.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T22:38:14+00:00Added an answer on May 16, 2026 at 10:38 pm

    Because you used Vehicle*, not Vehicle.

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