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Home/ Questions/Q 6703199
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T07:08:35+00:00 2026-05-26T07:08:35+00:00

I have a program that runs perfectly well when I have declare and initialize

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I have a program that runs perfectly well when I have declare and initialize my List data structure at the top and then call my function generateID . It also works if I declare the List at the top and initialize the List inside the function. However the problem I am having is using threads to create the List. I keep getting segmentation errors.

At the top of my program, I have my declarations.

List* aLine;

At the bottom, I have two functions.

void CreateListA(int which)
{
   aLine = new List;
   currentThread->Yield();
}

void ThreadTest()
{
   Thread *gA = new Thread("Creates new List A");
   gA->Fork(CreateListA, 1);
   generateID();
}

Now, when I run thread test, I get segmentation errors. I am guessing that some where when creating the Lists with threads, memory got all messed up. But I can’t figure out why there will be a problem with this? I created a player object the same way (with threads) and the program worked fine. Now I am trying to create the List data structure and it fails.
***Note generateID() uses append and remove to manipulate the list.

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  1. Editorial Team
    Editorial Team
    2026-05-26T07:08:36+00:00Added an answer on May 26, 2026 at 7:08 am

    After you Fork the new thread, generateID() is executed immediately: the thread may not have started yet or it could be in the middle of the creation of the list.

    Maybe generateID() should be the function in the different thread and the creation of the list should be in the main one.

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