I have a program written in C++, that opens a binary file(test.bin), reads it object by object, and puts each object into a new file (it opens the new file, writes into it(append), and closes it).
I use fopen/fclose, fread and fwrite.
test.bin contains 20,000 objects.
This program runs under linux with g++ in 1 sec but in VS2008 in debug/release mode in 1min!
There are reasons why I don’t do them in batches or don’t keep them in memory or any other kind of optimizations.
I just wonder why it is that much slow under windows.
Thanks,
Unfortunately file access on Windows isn’t renowned for its brilliant speed, particularly if you’re opening lots of files and only reading and writing small amounts of data. For better results, the (not particularly helpful) solution would be to read large amounts of data from a small number of files. (Or switch to Linux entirely for this program?!)
Other random suggestions to try:
fopen(easily done)setvbufto increase the buffer size for eachFILECreateFile/ReadFile/etc. instead offopenand friends, which won’t solve your problem but may shave a few seconds off the running time (since the stdio functions do a bit of extra work that you probably don’t need)