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Home/ Questions/Q 3455612
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T09:38:09+00:00 2026-05-18T09:38:09+00:00

I have a project that needs the fmod library, and I need to have

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I have a project that needs the fmod library, and I need to have the compiler search the directory I installed it in for the source code. This is pretty much my first time interacting with the C++ compilation process, so I’m completely lost. What settings do I use to tell it where the library is?’

Edit: to be clear, I’m talking about fmod the 3rd party audio library.

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  1. Editorial Team
    Editorial Team
    2026-05-18T09:38:09+00:00Added an answer on May 18, 2026 at 9:38 am

    To include extra third-party libraries:

    • right click the project in Solution Explorer and select Properties
    • add the library to the list in Configuration Properties -> Linker -> Input -> Additional Dependencies
    • add the library path to Configuration Properties -> Linker -> General-> Additional Library Directories
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