I have a project that renders the web cam stream onto a texture. I was wondering if there was a way, either through DirectX’s Audio/Video functionality or through XNA directly where I can record the stream into an avi file format? Thanks in advance for the help.
Share
Direct show will do exactly what you need through the ICaptureGraphBuilder
For a C# wrapper, see:
http://sourceforge.net/projects/directshownet/