Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6338153
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T19:23:18+00:00 2026-05-24T19:23:18+00:00

I have a QAbstractItemModel and a QItemDelegate and here is my problem. The Delegate

  • 0

I have a QAbstractItemModel and a QItemDelegate and here is my problem. The Delegate does nothing. Its subroutines are being called but nothing happens.

Here is what I would like to see in my table.

Text : QComboBox : Text : Text : QProgressBar

where : is a column seperator.

Delegate.
#ifndef DELEGATEACTION_H
#define DELEGATEACTION_H

#include <QVariant>
#include <QItemDelegate>

#include <QWidget>
#include <QLabel>
#include <QComboBox>
#include <QProgressBar>

class DelegateAction : public QItemDelegate
{
    Q_OBJECT
public:
    explicit DelegateAction(QObject *parent = 0);

    QWidget* createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const;
    void setEditorData(QWidget *editor, const QModelIndex &index) const;
    void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const;
    void updateEditorGeometry(QWidget *editor, const QStyleOptionViewItem &option, const QModelIndex &index) const;
};

#endif // DELEGATEACTION_H

#include "DelegateAction.h"

DelegateAction::DelegateAction(QObject *parent) :
    QItemDelegate(parent)
{
}

QWidget * DelegateAction::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
    QWidget* editor = 0;

    switch (index.column())
    {
    case 0:
    default:
    {
        editor = new QLabel();
        break;
    }
    case 1:
    {
        QComboBox* combo = new QComboBox(parent);
        combo->addItem("Test");
        combo->addItem("Test 2");
        editor = combo;
        break;
    }
    case 4:
    {
        editor = new QProgressBar(parent);
        break;
    }
    }

    editor->installEventFilter(const_cast<DelegateAction*>(this));
    return editor;
}

void DelegateAction::setEditorData(QWidget *editor, const QModelIndex &index) const
{
    QVariant value = index.model()->data(index, Qt::DisplayRole);

    switch (index.column())
    {
    case 0:
    default:
    {
        QLabel* label = static_cast<QLabel*>(editor);
        label->setText(value.toString());
        break;
    }
    case 1:
    {
        QComboBox* combo = static_cast<QComboBox*>(editor);
        combo->setCurrentIndex(combo->findText(value.toString()));
        break;
    }
    case 4:
    {
        QProgressBar* progress = static_cast<QProgressBar*>(editor);
        progress->setValue(value.toInt());
        break;
    }
    }

}

void DelegateAction::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
{
    QVariant value;
    switch (index.column())
    {
    case 0:
    default:
    {
        value = static_cast<QLabel*>(editor)->text();
        break;
    }
    case 1:
    {
        value = static_cast<QComboBox*>(editor)->currentText();
        break;
    }
    case 4:
    {
        value = static_cast<QProgressBar*>(editor)->value();
        break;
    }
    }

    model->setData(index, value);
}

void DelegateAction::updateEditorGeometry(QWidget *editor, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
    editor->setGeometry(option.rect);
}

Model.

#ifndef MODELACTIONS_H
#define MODELACTIONS_H

#include <QAbstractTableModel>

#include <Unit.h>

class ModelAction : public QAbstractTableModel
{
    Q_OBJECT
public:
    explicit ModelAction(QObject *parent = 0);
    int rowCount(const QModelIndex &parent = QModelIndex()) const;
    int columnCount(const QModelIndex &parent = QModelIndex()) const;
    QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
    Qt::ItemFlags flags(const QModelIndex &index) const;
    QVariant headerData(int section, Qt::Orientation orientation, int role) const;
    bool setData(const QModelIndex &index, const QVariant &value, int role);
    void sort(int column, Qt::SortOrder order);


    void setUnits(const QList<Unit*>* units);

private:
    const QList<Unit*>* units;
    bool ascending[5];

};

#endif // MODELACTIONS_H

#include "ModelAction.h"

ModelAction::ModelAction(QObject *parent) :
    QAbstractTableModel(parent),
    units(0)
{
}

int ModelAction::rowCount(const QModelIndex &parent) const
{
    if (units == 0)
    {
        return 0;
    }
    else
    {
        return units->length();
    }
}
int ModelAction::columnCount(const QModelIndex &parent) const
{
    return 5;
}
QVariant ModelAction::data(const QModelIndex &index, int role) const
{
    if (index.isValid() == false)
    {
        return QVariant();
    }

    if (role == Qt::TextAlignmentRole)
    {
        if (index.column() == 0 || index.column() == 2)
        {
            return int(Qt::AlignLeft | Qt::AlignVCenter);
        }
        else
        {
            return int(Qt::AlignRight | Qt::AlignVCenter);
        }
    }
    else if (role == Qt::DisplayRole)
    {
        if (index.column() == 0)
        {
            // Unit's id.
            return index.row() + 1;
        }
        else if (index.column() == 1)
        {
            return "bob";
            // Unit's Action.
            //return mechs.at(index.row())->getWeight();
        }
        else if (index.column() == 2)
        {
            // Unit's Action start.
            //return mechs.at(index.row())->getTechnology();
        }
        else if (index.column() == 3)
        {
            // Unit's Action end.
            //return Currency::numberToCurrency(mechs.at(index.row())->getPurchaseValue());
        }
        else if (index.column() == 4)
        {
            // Unit's Action progress.
            //return Currency::numberToCurrency(mechs.at(index.row())->getSellValue());
        }
    }
    return QVariant();
}

QVariant ModelAction::headerData(int section, Qt::Orientation orientation, int role) const
{
    if (role != Qt::DisplayRole)
    {
        return QVariant();
    }

    if (orientation == Qt::Horizontal)
    {
        if (section == 0)
        {
            return "Id";
        }
        else if (section == 1)
        {
            return "Action";
        }
        else if (section == 2)
        {
            return "Begin Time";
        }
        else if (section == 3)
        {
            return "End Time";
        }
        else if (section == 4)
        {
            return "Progress";
        }
    }
    return QVariant();
}

void ModelAction::sort(int column, Qt::SortOrder order)
{
//    MechCompare compare;
//    compare.column = column;
//    ascending[column] = !ascending[column];
//    compare.ascending = ascending[column];
//    qSort(mechs.begin(), mechs.end(), compare);
    //    reset();
}

void ModelAction::setUnits(const QList<Unit *> *units)
{
    this->units = units;
    reset();
}

Qt::ItemFlags ModelAction::flags(const QModelIndex &index) const
{
    switch (index.column())
    {
    case 0:
    default:
    {
        return Qt::NoItemFlags;
        break;
    }
    case 1:
    {
        return Qt::ItemIsEditable | Qt::ItemIsEnabled;
    }
    }
}

bool ModelAction::setData(const QModelIndex &index, const QVariant &value, int role)
{
    switch (index.column())
    {
    case 1:
    {

    }
    }
}

The only issue I’m aware of is the ModelAction::setData() function is incomplete. I have to go back and edit the data classes that this model displays before I can complete that subroutine. Still the comboboxes and progressbars should still display, just not do anything.

At this point I only see the id numbers and my test text “bob” for each row in the table. The QComboBox and QProgressBar are not rendered at all.

Any help will be appreciated.

Jec

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T19:23:18+00:00Added an answer on May 24, 2026 at 7:23 pm

    The delegate functions you implemented are for editors. They are not displayed when you are not editing an item. It seems you may want QAbstractItemView::setIndexWidget instead of the delegate.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm trying to implement QAbstractItemModel for QTreeView. I have problem with inserting rows. I
Have such a problem, hope you'll help me.. Can't find anywhere. Here is the
my question is about Qt and its QAbstractItemModel . I have a map of
Have a large amount of HTML, but where I thought the bottleneck would be
I have a neat Model based off QAbstractItemModel. This has a simple hierarchical tree
Have converted devise new session from erb to Haml but doens't work, this is
I have a QTreeView to which I set a subclassed DomModel:QAbstractItemModel. Each item is
Problem: I'm looking example about creating model ( based on QAbstractItemModel ) to QTreeView
I have a following problem. I'm trying to implement a model for my QTreeView
Have a fun issue with sharepoint calendar view filtering. That code works fine: SPSecurity.RunWithElevatedPrivileges(delegate()

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.