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Home/ Questions/Q 573515
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T13:43:54+00:00 2026-05-13T13:43:54+00:00

I have a QGraphicsScene where I initially drew the background in the drawBackground() function.

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I have a QGraphicsScene where I initially drew the background in the drawBackground() function. However, this required quite a few calculations and turned out to be pretty slow so I created a bunch of items instead. This had the expected speedup.

My question: is there a way to treat these items as the background? Would it even matter if I treated them as background items?

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  1. Editorial Team
    Editorial Team
    2026-05-13T13:43:54+00:00Added an answer on May 13, 2026 at 1:43 pm

    There are three layers in terms of QGraphicsScene (see Qt docs):

    • QGraphicsScene::ItemLayer

    The item layer. QGraphicsScene renders
    all items are in this layer by calling
    the virtual function drawItems(). The
    item layer is drawn after the
    background layer, but before the
    foreground layer.

    • QGraphicsScene::BackgroundLayer

    The background layer. QGraphicsScene
    renders the scene’s background in this
    layer by calling the virtual function
    drawBackground(). The background layer
    is drawn first of all layers.

    • QGraphicsScene::ForegroundLayer

    The foreground layer. QGraphicsScene
    renders the scene’s foreground in this
    layer by calling the virtual function
    drawForeground(). The foreground layer
    is drawn last of all layers.

    Threrefore, there is no legal way to put an item into the background layer.
    However, you could use QGraphicsItem Sorting to place some items behind others, making them to appear as a background.

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