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Home/ Questions/Q 8699175
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T01:53:04+00:00 2026-06-13T01:53:04+00:00

I have a QT Application which receives X&Y coordinates and I need to simulate

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I have a QT Application which receives X&Y coordinates and I need to simulate touch events (touch or long touch) using these coordinates.

I read in QT Reference documentation that QTouchEventSequence class can be used to simulate touch events. I am pretty new to QT and I have no idea how can I use it in an application. Could anybody help me on this.

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  1. Editorial Team
    Editorial Team
    2026-06-13T01:53:05+00:00Added an answer on June 13, 2026 at 1:53 am

    So you want to use QtTest module. It has a good tutorial.

    For quick start here are a quick example for QTouchEventSequence:

    // file test.cc
    #include <QtGui>
    #include <QtTest>
    
    
    // This widget will receive touch events
    class MyWidget: public QWidget
    {
        Q_OBJECT
    public:
        MyWidget(QWidget* parent = NULL)
          : QWidget(parent)
        {
            // With out this flag widget shouldn't receive any TouchEvent.
            setAttribute(Qt::WA_AcceptTouchEvents);
        }
    
    protected:
        bool event(QEvent* e)
        {
            switch(e->type())
            {
                case QEvent::TouchBegin:
                case QEvent::TouchUpdate:
                case QEvent::TouchEnd:
                    emit newTouchEvent(); // We will catch this in our test
                    return true;
                default:
                    return QWidget::event(e);
            }
        }
    
    signals:
        void newTouchEvent();
    };
    
    
    // Here out test
    class TouchTest: public QObject
    {
        Q_OBJECT
    
    private slots:
        void simpleTest();
    };
    
    void TouchTest::simpleTest()
    {
        MyWidget widget;
        widget.show();
        QSignalSpy spy(&widget, SIGNAL(newTouchEvent()));
    
        // Simulate touch event
        QTest::touchEvent(&widget).press(0, QPoint(10, 10));
    
        QCOMPARE(spy.count(), 1);  // Did we called our signal. Yes. Cool!
    }
    
    QTEST_MAIN(TouchTest)
    #include "test.moc"
    

    You sould run moc, qmake and make to run it:

    qmake -project "CONFIG += qtestlib"
    qmake
    moc test.cc > test.moc
    make
    ./test
    
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