I have a question about the return value of operator overloading in C++. Generally, I found two cases, one is return-by-value, and one is return-by-reference. So what’s the underneath rule of that? Especially at the case when you can use the operator continuously, such as cout<<x<<y.
For example, when implementing a + operation “string + (string)”. how would you return the return value, by ref or by val.
Some operators return by value, some by reference. In general, an operator whose result is a new value (such as +, -, etc) must return the new value by value, and an operator whose result is an existing value, but modified (such as <<, >>, +=, -=, etc), should return a reference to the modified value.
For example,
coutis astd::ostream, and inserting data into the stream is a modifying operation, so to implement the<<operator to insert into anostream, the operator is defined like this:This way, when you have a compound statement like
cout << x << y, the sub-expressioncout << xis evaluated first, and then the expression[result of cout << x ] << yis evaluated. Since the operator<<onxreturns a reference tocout, the expression[result of cout << x ] << yis equivalent tocout << y, as expected.Conversely, for “string + string”, the result is a new string (both original strings are unchanged), so it must return by value (otherwise you would be returning a reference to a temporary, which is undefined behavior).