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Home/ Questions/Q 8826461
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T07:08:38+00:00 2026-06-14T07:08:38+00:00

I have a question, and I could do with some code examples to help

  • 0

I have a question, and I could do with some code examples to help me, and I feel it may help to give some background.

I have the need to create an engine of 3 Queues (in C#, winforms). The 3 Queues merely contain an “action” object. Actions get thrown into the engine, and stick themselves to the “most available” Queue (basically, the Queue with the lowest count). Almost all of the time the Queues can run discretely and asynchronously with no harm. However there is one “Action” situation which may happen, and when that type of “Action” occurs and does bubble to the front of a Queue, it must :

  • wait for the other queues to stop their current actions
  • lock/pause them when they are finished on their current Action
  • run the Action alone until it finishes
  • release the lock on the other 2 queues.

With the added issue that any of the 3 queues can lock the other 2.

Does anyone have any experience of this?

I hope so, it seems a bit painful 🙂 Thanks in advance

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  1. Editorial Team
    Editorial Team
    2026-06-14T07:08:39+00:00Added an answer on June 14, 2026 at 7:08 am

    This is a combination of the single queue approach recommended by Servy and the ReaderWriterLock suggestion by Casperah.

    ReaderWriterLockSlim throttler = new ReaderWriterLockSlim();
    for (int i = 0; i < numWorkers; i++)
    {
        Task.Factory.StartNew(() =>
        {
            foreach (Action nextAction in queue.GetConsumingEnumerable())
            {
                if (mustBeExectutedSerially(nextAction))
                {
                    try
                    {
                        throttler.EnterWriteLock();
                        nextAction();
                    }
                    finally
                    {
                        throttler.ExitWriteLock();
                    }
                }
                else
                {
                    try
                    {
                        throttler.EnterReadLock();
                        nextAction();
                    }
                    finally
                    {
                        throttler.ExitReadLock();
                    }
                }
            }
        });
    }
    
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