I have a question.
I first created an object which extends NSObject, I provided overrides for the description and dealloc methods. Here’s my Employee.m file:
@implementation Employee
.....
-(NSString *)description
{
return [NSString stringWithFormat:@"Employ ID: %d has $%d value of assets", [self employeeID], [self valueOfAssets]];
}
-(void)dealloc
{
NSLog(@"deallocating.. %@", self);
[super dealloc];
}
In my main.m, I first created an NSMutableArray to hold a list of Employee objects:
NSMutableArray *employees = [[NSMutableArray alloc] init];
for (int i =0; i< 10; i++)
{
// Create an instance of Employee
Employee *person = [[Employee alloc] init];
// Give the instance varaible interesting values
[person setEmployeeID:i];
[employees addObject: person];
}
and at the end I set employees to nil
employees = nil;
I expected the dealloc method of each Employee object to be called and I would see some logs like:
deallocating.. Employ ID 0 has value.....
deallocating.. Employ ID 2 has value.....
....
However, I didn’t see any logs and if I set a breakpoint on the dealloc method, the breakpoint is never hit.
Any thoughts?
A couple of observations:
person = nildoes not release an object in non-ARC code. It will in ARC code (at least if it’s strong).In ARC, local objects will be released for you automatically when they fall out of scope. In non-ARC, objects falling out of scope will not be released for you (and if you don’t have other references to those objects elsewhere, you’ll end up with a leak).
Adding an item to a mutable array will increase the retain count of the item, so even if you include a release in your non-ARC code, the object won’t be released until the retain count drops to zero (accomplished by not only releasing the person objects after you add them to the array, but also removing them from the array.
Thus, given that this is non-ARC code, it could be something like:
In ARC code: