I have a question I have asked myself many time. Let’s look at the example below :
if (animated) {
[UIView animateWithDuration:0.3 animations:^{
view.frame = newFrame;
} completion:^(BOOL finished) {
// same code as below
SEL selector = @selector(sidePanelWillStartMoving:);
if ([currentPanningVC conformsToProtocol:@protocol(CHSurroundedViewDelegate)] &&
[currentPanningVC respondsToSelector:selector]) {
[(id)self.currentPanningVC sidePanelWillStartMoving:self.currentPanningVC];
}
if ([centerVC conformsToProtocol:@protocol(CHSurroundedViewDelegate)] &&
[centerVC respondsToSelector:selector]) {
[(id)centerVC sidePanelWillStartMoving:self.currentPanningVC];
}
}];
}
else {
view.frame = newFrame;
// same code as before
SEL selector = @selector(sidePanelWillStartMoving:);
if ([currentPanningVC conformsToProtocol:@protocol(CHSurroundedViewDelegate)] &&
[currentPanningVC respondsToSelector:selector]) {
[(id)self.currentPanningVC sidePanelWillStartMoving:self.currentPanningVC];
}
if ([centerVC conformsToProtocol:@protocol(CHSurroundedViewDelegate)] &&
[centerVC respondsToSelector:selector]) {
[(id)centerVC sidePanelWillStartMoving:self.currentPanningVC];
}
}
The code in the completion block and the non-animated code block is the same. And this is often like this, I means the results of both are the same, except, one was animated.
This really bothers me to have two blocks of code that are exactly the same, how can I avoid that please ?
Thanks!
create block object and use it both places!.
In your code,