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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T21:40:25+00:00 2026-05-27T21:40:25+00:00

I have a relative layout with several ImageViews (with transparent areas) above each other.

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I have a relative layout with several ImageViews (with transparent areas) above each other. The problem is: if I invalidate one of those, all other’s onDraw() methods are called too. Is this normal?
I don’t want all Layers (Views) to redraw since this is a big performance issue- I only want the invalidated view to redraw..

Any ideas?

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  1. Editorial Team
    Editorial Team
    2026-05-27T21:40:25+00:00Added an answer on May 27, 2026 at 9:40 pm

    Is this normal?

    Yes.

    since this is a big performance issue

    Use Traceview to identify where your performance bottleneck lies.

    Or, possibly, really do use layers.

    Or, if you are creating a game or something, don’t use the widget framework, but instead directly draw to the Canvas (or use OpenGL).

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