i have a rotating bitmap in my application, but it gets really distorted and pixelated, anything i can do?
i am referring to the clock hand.

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If you were to try to rotate an image in a paint program, I believe you would get similar results. It’s due to the fact it has to draw it at a weird angle, which generally requires more pixels to “look right”. If you rotate it from 12 to 3, 6, or 9 I’m betting it wouldn’t be as pixelated.
Try using a bitmap that is of higher pixel density – rotate, then scale it down to size. That might help.