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Home/ Questions/Q 8499795
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T00:45:52+00:00 2026-06-11T00:45:52+00:00

I have a runnable created this way: private Runnable _animationScriptRunnable = new Runnable() {

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I have a runnable created this way:

private Runnable _animationScriptRunnable = new Runnable() {
    public void run() {
        synchronized (AnimationManager.this) {
            while (!_stopRunning && !_animationScriptStack.isEmpty()) {
                Class key = _animationScriptStack.removeFirst();
                if (isAnimationExist(key) && isAnimationActivated(key)) {
                    AAnimation animation = _animationsClassTable.get(key);
                    animation.doBeforeAnimation();
                    animation.onAnimationBeginning();
                    do {
                        animation.onAnimation();
                    } while (isAnimationActivated(key) && animation.isAnimationRecurent() && !_stopRunning);
                    animation.onAnimationEnding();
                    animation.doAfterAnimation();
                }
            }
        }
    }
};

As you can see, I check in a synchronized block that my stack (_animationScriptStack, created as a LinkedList<Class<?>> _animationScriptStack) is not empty, and if it’s not, I remove the first element. But, sometimes, I have a java.util.NoSuchElementException, on the removeFirst() call.

Can someone explain me why?

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  1. Editorial Team
    Editorial Team
    2026-06-11T00:45:54+00:00Added an answer on June 11, 2026 at 12:45 am

    LinkedList is not thread safe and probably this is causing un-expected results in your code.

    You need to use ConcurrentLinkedQueue in this case as you are trying to access a list in a Thread. Please look at it, I guess this is what you need.

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