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Home/ Questions/Q 7612133
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T01:50:00+00:00 2026-05-31T01:50:00+00:00

I have a Settings.cs file in my project, and I access the data in

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I have a Settings.cs file in my project, and I access the data in it from my program via

Properties.Settings.Default.MyProperty

The generated settings file is stored in the following location

C:\Users\Foo\AppData\Local\MyApp\MyApp.exe_Url_jknwq2raeohczydfp1loj02nf05zldfk\1.0.0.0\user.config

The problem is that this is not only user specific, but it also results in the program having many user.config files for every signature (debug/release, etc.), which forces the developer-user to populate the whole settings again each time he launches a “version” of the program that does not have a specific user.config yet. (If I am not being clear enough, I’ll be glad to give more details)

I would like my application to have a single settings files for all users and no matter the “version” (debug/release, or else). This way, the dev-user would have to set the settings one single time and these settings would be effective each time the application is launched, without the need to re-enter them for the other signatures/users.

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  1. Editorial Team
    Editorial Team
    2026-05-31T01:50:02+00:00Added an answer on May 31, 2026 at 1:50 am

    I Finally opted for a simpler straightforward alternative, consisting in creating a plain Settings class and Serializing/Deserializing it as described here

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