Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6130233
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 23, 20262026-05-23T16:50:03+00:00 2026-05-23T16:50:03+00:00

I have a shape defined by an array of 2D points (clockwise around the

  • 0

I have a shape defined by an array of 2D points (clockwise around the shape) and a height value. The points conform to a grid layout with whole numbers, however there can be negative space in the shape. A simple example generated could be like the various blocks from Tetris.

I need to create surfaces and tris to fill the top side of the shape (the face that looks like a Tetris block) but I don’t know how to break down the edge definition points into rectangles so I can create surfaces to cover it.

I’m sure this has been asked before but I don’t know how to phrase it to find what I need.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-23T16:50:03+00:00Added an answer on May 23, 2026 at 4:50 pm

    The term you’re looking for is “polygon triangulation”. The Wikipedia article explains a couple of algorithms.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a 2D numpy array of shape (N,2) which is holding N points
Suppose you have a general shape defined by a bunch of coordinate points that
It seems that the WPF Rectangle shape does not have the Click event defined.
I have a shape that is defined by an outer border and then an
If I have an array of points (x,y,z) and am given a single point
I have a mesh grid defined as [X, Y, Z] = meshgrid(-100:100, -100:100, 25);
I have this shape defined in an xml file, and need to create it
I have a set of points to define a shape. These points are in
I have a Shape class containing potentially many vertices, and I was contemplating making
I have two questions about java.awt.Shape . Suppose I have two Shape s, shape1

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.