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Home/ Questions/Q 3721742
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T05:39:41+00:00 2026-05-19T05:39:41+00:00

I have a Silverlight image. <Image Source=pics/pic1.png Stretch=Fill Canvas.Left=50 Canvas.Top=50 Width=100 Height=100 MouseLeftButtonUp=startRandomAnim> <Image.Resources>

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I have a Silverlight image.

<Image Source="pics/pic1.png" Stretch="Fill" Canvas.Left="50" Canvas.Top="50" Width="100" Height="100" MouseLeftButtonUp="startRandomAnim">
    <Image.Resources>
        <Storyboard x:Name="randomMove">
            <!-- code -->
        </Storyboard>
    </Image.Resources>
</Image>

I’d like it to move to a random point on a canvas when clicked. How do I do that? Can I do it in the XAML file or do I have to handle it in the underlying C#?

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  1. Editorial Team
    Editorial Team
    2026-05-19T05:39:43+00:00Added an answer on May 19, 2026 at 5:39 am

    To get a random value you need to use some code.

    You could, in order to use the least amount of C# possible, create a class that contains the coordinates of the target for the animation, create an object of this class and put it in the DataContext of the image and bind the storyboard to the coordinates. Then, when the use clicks, generate the random coordinates and start the animation.

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