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Home/ Questions/Q 8023829
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T22:40:50+00:00 2026-06-04T22:40:50+00:00

I have a simple 16 bit assembly like the following: push bx StrVar db

  • 0

I have a simple 16 bit assembly like the following:

push bx

StrVar db "My string!",0

push ax

.. other code..

I’m trying to compile it with NASM, but I have a question.. if my string with the trailing zero is not a multiple of the 16 bits (let’s say, 19 bytes zero included) the asm following the string is bad-aligned and gets messed up (I saw it into the disassembler).

Why is that so? I noticed opcodes aren’t always 16 bit, so how the disassembler decide what boundaries should the opcodes follow?

Besides.. how can one prevent this from happening? Should I count my strings every time each character?

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  1. Editorial Team
    Editorial Team
    2026-06-04T22:40:52+00:00Added an answer on June 4, 2026 at 10:40 pm

    Your problem is that as it stands right now, your code doesn’t make much sense. After executing push bx, it’s going to fetch the first few bytes of your string, and attempt to execute them as instructions. That generally won’t work very well.

    Normally, you want to define data in a separate segment from the code. In MASM syntax, you might use something like:

    .data
    
    StrVar db "My String!", 0
    
    .code
    ; ...
        push bx
        push ax
        mov si, offset StrVar                        
    ; ...
    

    There are times you pretty much need to define data in the code segment, but when you do you normally need to use flow control instructions to ensure it never gets executed (e.g., a jump table inserted immediately after a ret from a function).

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