Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8507413
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 11, 20262026-06-11T02:51:53+00:00 2026-06-11T02:51:53+00:00

I have a simple 3D L-System made from cylinders, and I currently just go

  • 0

I have a simple 3D L-System made from cylinders, and I currently just go through each symbol in the final string and do appropriate actions like draw, turn, rotate, push and pop. I am aware that push and pop pretty much resembles a new branch, but I tried changing the radius whenever push is called, but it leads to strange results.

Does anyone have the correct way of making newer branches becoming thinner than the previous branches?

Thanks.

    else if((*it) == Push)
    {
       Radius -= 0.1f;
       PushMatrix();
    }
    else if((*it) == Pop)
    {
       Radius += 0.1f;
       PopMatrix();
    }
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-11T02:51:55+00:00Added an answer on June 11, 2026 at 2:51 am

    You also need to reset the position of the turtle back to the point of the branch.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a simple file-system-ed-login (not mysql) just to track number of users who
Say I have a simple object which supports implicit casting to System.String public sealed
I'm learning java and I have made simple program that simply reads value from
I have a simple authentication system I've made with a few post/get/dels on '/session'
I'm currently making a simple inventory system application using Excel VBA. I have a
I just made a very simple test app using documentation from MSDN. All I
I have this simple example: using System; using System.Collections.Generic; namespace ConsoleApplication1 { class Program
So i am trying to get a simple system working where i have an
I have a simple broadcast receiver set to receive system intents informing my application
I have a simple batch file sitting in my windows system - @echo off

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.