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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T03:48:34+00:00 2026-05-30T03:48:34+00:00

I have a simple ActionScript 2-based flash file where I’m doing all of the

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I have a simple ActionScript 2-based flash file where I’m doing all of the animation in code so my movie is only one frame long with a FPS of 12. However, The movie doesn’t seem to want to loop. My code in the action fires, but just once.

Now I added a second keyframe making the movie two frames long, and sure enough, then the code fired in the first, then the second, then the first again and so on. BUT… all of my code is in the first frame so now it’s only firing at half of the framerate.

Now in ActionScript3 this was easy, but I have to use legacy AS2 here so I’m stumped on what to do.

So is there any way to make a single frame animation fire an event at the target framerate, and if not, is there a way to share code between frames and I’ll just call it that way?

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  1. Editorial Team
    Editorial Team
    2026-05-30T03:48:35+00:00Added an answer on May 30, 2026 at 3:48 am

    This should work in your case. In the first frame:

    function myFunc(){
      //code here
    }
    this.onEnterFrame = myFunc;
    stop();
    

    You can put the stop at the beginning or end base on your preference.

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