I have a simple question hopefully – how does one free memory which was allocated in the try block when the exception occurs? Consider the following code:
try
{
char *heap = new char [50];
//let exception occur here
delete[] heap;
}
catch (...)
{
cout << "Error, leaving function now";
//delete[] heap; doesn't work of course, heap is unknown to compiler
return 1;
}
How can I free memory after the heap was allocated and exception occurred before calling delete[] heap? Is there a rule not to allocate memory on heap in these try .. catch blocks?
Study the RAII idiom (Resource Acquisition Is Initialization)! See e.g. the Wikipedia article on RAII.
RAII is just the general idea. It is employed e.g. in the C++ standard library’s
std::unique_ptrorstd::shared_ptrtemplate classes.Very brief explanation of the RAII idiom:
Basically, it is the C++ version of
try..finallyblocks found in some other languages. The RAII idiom is arguably more flexible.It works like this:
You write a wrapper class around your resource (e.g. memory). The destructor is responsible for freeing the resource.
You create, as a local (automatic) variable, an instance of your wrapper class in a scope. Once program execution leaves that scope, the object’s destructor will be called, thereby releasing the resource (e.g. memory).
The important point is that it doesn’t matter how the scope is exited. Even if an exception is thrown, the scope is still exited and the wrapper object’s destructor is still called.
Very crude example: