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Home/ Questions/Q 6354655
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T22:36:40+00:00 2026-05-24T22:36:40+00:00

I have a situation here – basically: #include <iostream> class A { public: virtual

  • 0

I have a situation here – basically:

#include <iostream>

class A {
    public:
        virtual void foo()=0;
};

class B : A {
    public:
        void foo() { cout << "I hate this code." << endl; }
        void DoSomething() { /* Code */ }
};

A and B are in different files in my case, and much more complex needless to say – but here is my problem:

Somewhere within the class B in a function (like DoSomething()), I call foo. Now, foo is a pure-virtual function from A properly defined in B, so it works fine – the compilation is fine too.

If I call it like:

B::foo()

it works great.

If I call it like:

foo()

It hangs the system at run time. Why would scoping operators change the outcome when the function is not static or anything like that anyway?

PS: I wrote that code on the spot and didn’t have a compiler for this question, so sorry for typos if there are any.

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  1. Editorial Team
    Editorial Team
    2026-05-24T22:36:41+00:00Added an answer on May 24, 2026 at 10:36 pm

    The code looks correct. This strongly implies that the vptr or vtable have been corrupted by some out-of-bounds memory access, or that the this pointer is invalid.

    The scoping operator changes the call by allowing it to bypass the virtual function lookup altogether.

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