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Home/ Questions/Q 6162921
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T21:44:18+00:00 2026-05-23T21:44:18+00:00

I have a situation where I should track the FIRST changes applied to a

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I have a situation where I should track the FIRST changes applied to a field. This thing applies to “some” (10 if I’m not wrong) fields of a struct which I need to be as efficient as possible (it’s a struct that will be intensively used to communicate information between threads for rendering/updating data; it’s a message passing struct basically).

In this case I’m talking about xbox .net compact framework, I’ve heared that properties have performance issues because they are not inlined, so my question is:

What’s the best way to face this situation?

2 Ideas:

1) I keep track of the first change done to a field, so I use a property that will automatically set a bit field to 1 to say “I’ve been changed!” (this bit field is part of a single int, so it’s only a 4 byte overhead), but I’will waste all other calls to this property because they will simply change the value, because the bit is already set (until next frame obviusly)

2) I manually keep track of the change of the field (which will be public so), setting the bit with my own hands (more error possibilities but optimized)

Thanks for any suggestion

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  1. Editorial Team
    Editorial Team
    2026-05-23T21:44:18+00:00Added an answer on May 23, 2026 at 9:44 pm

    As rsenna stated, the only solution I found is staying with public fields or work with functions without worring so much about slow execution. There isn’t a solution for this

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